Tiefling Warlord

Description:

Name: _____________________ Gender: ___________

As a tiefling warlord, you honor the military tradition of the fallen nation of Bael Turath. You are a soldier and a leader, and your allies turn to you for guidance and support.

Hit Points 24
Bloodied 12
Healing Surge 6
Surges Per Day 8
Initiative +2
Action Points 0

Defenses

AC 18
Fortitude 14
Reflex 15
Will 12

Attacks

Melee Basic Attack: 1d20 + 6 (longsword)
Damage: 1d8 + 3
Ranged Basic Attack: 1d20 + 2 (crossbow)
Damage: 1d8

Racial Traits

Height: 6’0” Weight: 160 lb. Size: Medium
Speed: 6 squares Vision: Low-light
Languages: Common, Goblin
Alignment: Good

Bloodhunt: You gain a +1 racial bonus to attack rolls against bloodied foes.

Fire Resistance: You have resist 5 fire (becomes resist 6 fire at level 2).

Class Features

Combat Leader: You and each ally within 10 squares who can see and hear you gain a +2 power bonus to initiative (already included above).

Tactical Presence: When an ally you can see spends an action point to make an attack, the ally gains a +2 bonus to the attack roll.

At-Will Powers

Viper’s Strike Warlord Attack 1
You trick your adversary into making a tactical error that gives your comrade a chance to strike.
At-Will ✦ Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: 1d20 + 6 vs. AC
Hit: 1d8 + 3 damage.
Effect: If the target shifts before the start of your next turn, it provokes an opportunity attack from an ally of your choice.

Wolf Pack Tactics Warlord Attack 1
Step by step, you and your friends surround the enemy.
At-Will ✦ Martial, Weapon
Standard Action Melee weapon
Target: One creature
Special: Before you attack, you let one ally adjacent to either you or the target shift 1 square as a free action.
Attack: 1d20 + 6 vs. AC
Hit: 1d8 + 3 damage.

Encounter Powers

Infernal Wrath Tiefling Racial Power
You call upon your furious nature to improve your odds of harming your foe.
Encounter
Minor Action Personal
Effect: You can channel your fury to gain a +1 power bonus to your next attack roll against an enemy that hit you since your last turn. If your attack hits and deals damage, add an extra +1 damage.

Leaf on the Wind Warlord Attack 1
Like a leaf caught in the autumn wind, your foe is driven by the flow of battle. Your fierce attacks force him to give ground.
Encounter ✦ Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: 1d20 + 6 vs. AC
Hit: 2d8 + 3 damage. You or an ally adjacent to the target swaps places with the target.

Inspiring Word Warlord Feature
You call out to a wounded ally and offer inspiring words of courage and determination that helps that ally heal.
Encounter (Special) ✦ Martial, Healing
Special: You can use this power twice per encounter, but only once per round.
Minor Action Close burst 5
Target: You or one ally in burst
Effect: The target can spend a healing surge and regain an additional 1d6 hit points.

Daily Power

Lead the Attack Warlord Attack 1
Under your direction, arrows hit their marks and blades drive home.
Daily ✦ Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: 1d20 + 6 vs. AC
Hit: 3d8 + 3 damage. Until the end of the encounter, you and each ally within 5 squares of you gain a +5 power bonus to attack rolls against the target.
Miss: Until the end of the encounter, you and each ally within 5 squares of you gain a +1 power bonus to attack rolls against the target.

Feat

Tactical Assault: When an ally who can see you spends an action point to make an attack, the attack’s damage roll gains a +4 bonus.

Gear

Armor: Hide armor, light shield.
Weapon: Longsword, crossbow, crossbow bolts (20). Your crossbow has a range of 15/30.
Adventurer’s Kit: This kit includes: a backpack, a bedroll, flint and steel, a belt pouch, two sunrods, ten days worth of trail rations, 50 feet of hempen rope, and a waterskin.
Gold: 9 gp

Ability Scores Check Modifier
Str 16 +3
Con 12 +1
Dex 10 +0
Int 18 +4
Wis 10 +0
Cha 12 +1
Skills (Ability) Trained? Modifier
Acrobatics (Dex) -1
Arcana (Int) +4
Athletics (Str) Yes +7
Bluff (Cha) +3
Diplomacy (Cha) Yes +6
Dungeoneering (Wis) +0
Endurance (Con) +0
Heal (Wis) +0
History (Int) Yes +9
Insight (Wis) +0
Intimidate (Cha) Yes +6
Nature (Wis) +0
Perception (Wis) +0
Religion (Int) +4
Stealth (Dex) +1
Streetwise (Cha) +1
Thievery (Dex) -1
Bio:

Tiefling Warlord

H1 Keep on the Shadowfell DBloch2011